Recent Demo Improvements


Recent Demo Changes

  1. Removed an unused keybind icon on the Inventory screen.

  2. Fixed an exploit that allowed endless animation-canceling between rolling and the falling ground attack.

  3. Fixed a minor UI hover-state issue on the Death Menu.

  4. Lowered the base damage of the Nature Slime.

  5. Fine-tuned screen-blur handling (e.g., Consumables panel; Save panel [new]).

  6. Refactored save/exit menu flow for quicker returns to the World Map:

    • Save Points: now open a submenu with Save Menu and World Map.

    • Location Exits: when you’re near one, a button appears on your character to return to the World Map.

  7. Added recovery tutorials: roll while being hit to shorten hit-stun; press Jump while downed to get up faster.

  8. Replaced the mini-boss placeholder projectile VFX with the proper effect (no longer using the player’s heavy projectile VFX).

  9. Updated the footstep system to detect rock surfaces across terrain/meshes and play appropriate rock SFX.

  10. Fine-tuned multiple VFX (interaction, quest-item orb, boss-arena boundary wall).

  11. Various minor bug fixes.

  12. Added cloth animation to the wolf-girl’s ears.

  13. Added a confirmation prompt to lower difficulty after repeated deaths.

  14. Adjusted player & enemy wolf-girl shuriken: it now returns after hitting a wall/ground, reducing hits through cover.

Files

nezori-windows.zip 1.9 GB
Version 11 40 days ago

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